The Caption Box 28: Jamal Igle’s Molly Danger and KickStarter

Rob Base and Juan Pineda sit down and talk with Jamal Igle about his new creator own project Molly Danger and how he is using Kick Starter to get the job done!

Check out Molly’s site http://mollydanger.com/

blip.tv video

Molly’s Kick Starter video


Follow us on Twitter @AltMindz @JuanCPineda and @JAMALIGLE

Audio:
[podcast]http://media.alternativemindz.com/mp3/CaptionBox/28_caption_box_podcast_Jamal_Igles_Molly_Danger_08102012.mp3[/podcast]

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Review: Idolized #1

By Patricia Jenkins

Idolized

Writer: David Schwartz

Colorist: David Curiel

Penciler: Micah Gunnell

Letterer: Josh Reed

Editor: Vince Hernandez

 

As a novice book reader, the concept of Idolized piqued my fancy immediately.  Take American Idol, a pop-cultural phenomenon that is so rooted in American culture & combine it with a badass female heroine/superhero, or soon to be superhero… and you get Aspen Comics Idolize.  Now… the whole “Idol” concept has the potential to come off as superficial, trivial & “hacky”, but writer David Schwartz does a fantastic job towing the line, providing just enough campiness, whilst offering us a compelling and relatable tale.

Unlike the X-men, Idolized takes place in a world where folks with superpowers and special abilities aren’t chastised, they’re a part of the everyday makeup.  It’s here we meet tortured teenager Leslie Linnell, who at 7 years old experiences an undreamed of event, at the hands of villain Stasis, which isolates and riddles her with unimaginable guilt and seething anger.  Low and behold, even in a universe of superheroes, reality television is alive and present.  Our heroine sees an advertisement for “Superhero Idol”, where the winner will win an elite spot on the superhero team The Powered Protectors.  Hell bent on seeking revenge on Stasis Leslie packs it all in, to audition.

In addition to a great story, I have to say that the artwork immediately drew me in.  It was truly gorgeous.  Micah Gunnell and David Curiel colors popped and were absolutely stunning and whimsical.  While I’m no expert, the characters were drawn rather well, with keen detail to facial emotion & expression, which continually kept me attuned and rapt in the unfolding story.

Anyone who has struggled and battled with their own demons, will definitely appreciate, relish, and root for Leslie along her journey.  I definitely look forward to meeting some her fellow Superhero Idol contestants, but more importantly exploring the ghosts of her past.  I’m intrigued to delve deeper into her motivation for revenge and redemption, and find out ultimately will she succumb to her desire to seek revenge or rise above.  In the end, I give Idolized a 4 out of 5.  Idolized “out”…  I hope not, as I’m highly anticipating issue 2.

http://www.firstcomicsnews.com/wp-content/uploads/2012/07/IDOLIZED-01a-ARTADAMS.jpg

 

 

Masters Comic Cast 06

Masters Comic Cast 06: Man at Arms

Welcome to Masters Comic Cast – the podcast that covers all new Masters of the Universe comics!This time the gang of Rob, Jukka and Joe take a look at DC Digital #2: Man-At-Arms!
With special guest Dylan Cook (from “What the Shell” podcast!) giving his views on how Man-At-Arm ssurvives an adventure at the Knoll-Clan’s Temple!
(Spoiler Alert) We talk SDCC toy reveals !!!

Be sure to send e-mail to the show and it will be addressed in future episodes. What you think about the comics themselves or 
the opinions of the hosts? E-mail: MastersComicCast@alternativeMindz.com

follow on Twitter
@AltMindz

@ToonJukka

@JoeAmato2

 

Audio:

[podcast]http://media.alternativemindz.com/mp3/MCC/MCC-006.mp3[/podcast]

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Blip.tv

Comics Corner #17

Welcome to the Comics Corner! This week features a little bit of everything for the big cross-over events with Avengers vs. X-Men #9 and Ultimate Spider-Man #13, super heroics in Peter Parker, Spider Man #156.1, World Finest #4 and Earth2 #4. And finally we stray away from the world of the superhero with Sweet Tooth #36, Mondo #3 and Double Jumpers #2! There’s only one way to find out who made to the Top of the Stack and it’s here, inside the Comics Corner!

Wrestleshock Episode 10 – Top 5 IC Champs

As the last full episode of Wrestleshock was the Honky Tonk Man interview and he was arguably the greatest intercontinental champion of all time, Mike and Chris give to you YOUR top 5 IC champions of all time.  Who made the list the most?  Was it Jeff Jarrett? Kane or HHH?  well i don’t recall them making a lot of lists!  Mike and Chris then go over your choices and their own choices as well. They talk about the 1000th episode of Raw very briefly and then what they think of the current state of the IC title in the WWE!

You have a task ahead of you as on 17th August is Summerslam and hopefully on the 12th August Mike and Chris….and perhaps someone else will be recording their Summerslam episode and we would like to hear from you again!  if you are a wrestling fan, why not send in your favourite moments or matches to vinto316@gmail.com or mikelacey91@yahoo.com.  please have them in before the 12th August!
follow mike on twitter – @mlcaey91, Chris @Vinto316 and the show @Wrestleshock316

ECW: Top 10 extreme moments

By Julian Cannon
Some of these moments may not seem extreme today but back when they occurred they were. You have to look at many of these events and remember that at the time the WWF was running angles between guys with day jobs trying to prove that their job was better than the other guys. ECW revolutionized the business and was always a step ahead of popular culture. You will also notice that many of the events include fan participation which is the reason why the fans would not let ECW die.
please note that some of these were mentioned in the rise and fall of ecw and forever hardcore dvds

1. Lesbian Kiss

The in-ring kiss between Beulah McGillicutty and Kimona Wanalaya took place while lesbianism was still taboo. Once the kiss aired, ECW lost several affiliates and lost their timeslot in other areas. This event almost forced ECW to close their doors five years too early. Since 1996, several events have taken place to make lesbianism on TV not a taboo topic. Since this event, the WWE has run several lesbian angles.

2. Mass Transit Incident

When Axl Rotten no showed a match, a rookie named Eric “Mass Transit” Kulas took his place. Unfortunately, he was underage and did not know how to cut himself. He allowed New Jack to cut him which turned out to be a very bad idea. Because his skin was not cut before, New Jack had to cut him extra hard with his machete type weapon and the wound became a gusher. When footage of this event got out, ECW lost their spot on PPV. It took a fans write in campaign to get ECW back onto PPV.

 

3. Shane tosses the NWA title

This was the event that made ECW extreme. Shane won a tournament to win the NWA title. The reason it was held in ECW was because they were the NWA affiliate with the best TV coverage. After winning the belt, Shane declared that he didn’t want to be champion of a company that died several years earlier and declared himself the first ECW World Champion. Except for Paul Heyman and Todd Gordon, no other representatives of the NWA had any idea that Shane was going to humiliate them.

4. A WWF wrestler beats a WCW wrestlers to win the ECW title

Mike Awesome was the ECW champion when he signed with WCW. After a lot of legal wrangling, it was decided that he would lose a match so ECW could get the title back. ECW chose for Tazz to take the belt off of Awesome. At the time, Tazz was in the WWF and Vince McMahon loved the idea of one of his wrestlers beating a WCW wrestler. He also loved the idea of Tazz then losing a match to Triple H on SmackDown! while still holding the ECW title.

5. Chair Tossing

One of the most famous events in the history of ECW was the chair tossing incident. After a match between Terry Funk and Cactus Jack in 1995, The Public Enemy interfered and battled both men. At one point, Funk asked a fan for a chair while in the ring. Instead of one chair, several dozen came flying in the ring and buried The Public Enemy. This moment is etched into every ECW fans memory because it has been replayed hundreds of times in the opening credits of ECW’s TV shows.

6. Fan Set on Fire

During a match between Tommy Dreamer and Cactus Jack, both Raven and Terry Funk interfered. Cactus tried to hit Terry with a chair that had a burning towel on it. The towel came off and burned Funk who then let the towel get into the audience. Security shot off fire extinguishers as the arena lights were shut off for an angle involving Dreamer and Raven. As you can guess, pandemonium erupted in the arena. Mick Foley discusses the incident and fans lawsuits in his first two books.

7. Ring Collapsing

In the early era of ECW, the fans were a big part of the show. They used to bring weapons to the arena for their favorite wrestlers to use on their opponent. As a way of thanking the fans for their support, The Public Enemy invited them into the ring to celebrate after a match. Too many fans entered the ring and it collapsed. Fortunately, no one was injured.

 

8. Spike Dudley Body Surf

During a match against Bam Bam Bigelow, Spike Dudley was pressed over Bam Bam’s head. Bam Bam then threw Spike several rows into the crowd. Instead of letting their hero fall, the fans caught Spike in mid-air. While in the fans grasp, Spike was bodysurfing throughout the crowd.

9. The Crucifixion

During the feud between Raven and The Sandman over The Sandman’s son, Raven instructed his flock to crucify The Sandman. The crowd went silent and Kurt Angle, making his debut in ECW, threatened to sue the company if he was shown as being a part of this. Raven then came out to apologize to the crowd. This is the only time a wrestler was forced to apologize for his actions in ECW. Footage of this event was not seen until several years after the demise of ECW.

10. Sandman Drunk & Mooning Incident

The Sandman loves his alcohol and usually drinks several on his way to the ring. Prior to an 8 man tag team match in Florida in 2000, The Sandman showed the crowd a little more than they wanted to see. After mooning the crowd a few times, he proceeded to take his pants down exposing his “other Singapore cane” to the crowd. He then proceeded to jump up and down in only his shirt while Tommy Dreamer tried to put his underwear back on.

Retro Game Review: Metal Gear 2: Solid Snake

By: Julian Cannon

 

After the success of the original Metal Gear, a sequel was released in 1990 for the NES console. This sequel was called Snake’s Revenge and was released exclusively in the North American and PAL regions. Hideo Kojima, the creator of the original Metal Gear for the MSX2 console, was not aware of Snake’s Revenge being created until he was informed during a conversation with a member of the game’s development team on a train ride in Tokyo. Kojima was told that the sequel was not an authentic Metal Gear game, as it was more action based rather than using stealth like the original game. He was asked to develop a true sequel to the original Metal Gear and so Metal Gear 2: Solid Snake was born. It was released exclusively in Japan on July 19th 1990 for the MSX2 console. A mobile phone version was later released on October 1st 2004, also exclusive to Japan. The game was never officially released outside of Japan until it was included as a component of the Playstation 2 game Metal Gear Solid 3: Subsistence, which was released on December 22nd 2005 in Japan, March 14th 2006 in North America, October 6th 2006 in Europe and October 13th 2006 in Australia. This version is similar to the original although there are a few alterations that were made. The original version of Metal Gear 2: Solid Snake was released for the Wii’s Virtual Console on March 30th 2010 in Japan. I am going to review a fan translated version of the original Metal Gear 2: Solid Snake for the MSX2 (fan translated version meaning it is the original version that was released in Japan but it has been translated to English).

The game is set in 1999. The Cold War has ended but now the world faces a new crisis. Oil reserves are at a critical low, causing oil prices to increase dramatically. A new source of energy is needed. A Czech scientist named Dr. Kio Marv has developed a new energy source with the ability to produce petroleum-grade hydrocarbons with little expense and effort. It is called OILIX and was produced by bio-engineering a new species of algae. Dr. Kio Marv presented OILIX to the World Energy Conference in Prague, and was on his way to the United States to demonstrate it there when he was kidnapped by soldiers from Zanzibarland (which is a made up country and is in no way connected to the real Zanzibar). The leaders of Zanzibarland plan to hold the world hostage by controlling its oil supply, using a stockpile of nukes raided from nearby missile sites to threaten the world with nuclear war. FOXHOUND’s new commander, Roy Campbell, calls Solid Snake (the hero from the original Metal Gear) out of retirement and sends him to infiltrate Zanzibarland and rescue Dr. Kio Marv.

You start the game on a cliff edge of Zanzibarland, having just climbed up the cliff in order to reach the island. You have to penetrate Zanzibarland’s external defence (preferably undetected) and make your way inside the main building. Once inside you must find Dr. Kio Marv.

I won’t go through the whole story beyond this point as it would take too long and this is just a review, not a walkthrough. The gameplay in Metal Gear 2: Solid Snake is more difficult and complex than the original Metal Gear, although it is still quite simple as it is an old 8-bit game. It essentially works the same as the original game, only this time enemies have 45 degree vision making it more difficult to sneak passed them unnoticed. Also you could not simply run to the next screen when spotted in order to escape as you could in the first game, the enemies would follow you in this game and the only way to escape them was by either killing them all, moving to a different area completely or hiding while out of the enemies field of vision (normally under a table). Some other features added in this game include being able to crouch to move under low objects, being able to knock on walls to distract the enemy and the addition of a 3×3 radar in the top right of the screen which would show the location of enemies on your screen and the screens around you so that you could avoid walking directly into an enemy on the next screen.

The graphics had improved greatly since the original Metal Gear, although obviously it doesn’t look as good now as it did when it was first released. At the time though they were good graphics. Solid Snake’s tranceiver showed the faces of the people using it (a trend which continued into the Metal Gear Solid series) and calls on this tranceiver were used to help develop the story, along with sequences during gameplay which were as close to movie clips as you would get back in those days. The story was very deep for an 8-bit game (in fact, it is still quite a deep storyline by today’s standards) and this was the first Metal Gear game when Hideo Kojima really started to involve philosophy, ethics, warfare, etc…

Once you get used to the controls Metal Gear 2: Solid Snake actually becomes really fun to play. Although it is very simple and the graphics are poor compared to modern games, my love of the Metal Gear storyline means I would rather play this than some of the games being developed today with little creativity in the storylines and the main focus being on graphics. Metal Gear 2: Solid Snake had good graphics for its time but it was made when graphics were not important and more effort was put into the gameplay itself. The tension that you feel from thinking that you could be caught any moment was just as strong then as it is in more modern Metal Gear games. The tranceiver conversations make it easier to understand where you’re supposed to go in this game, although it is still possible to lose track of where you need to go. As with modern day Metal Gear games though, this can normally be fixed by calling the right person and if that fails you can always go back to the original Metal Gear method of just walking around aimlessly until you stumble upon where you need to go.

Overall, Metal Gear 2: Solid Snake is a game that was brilliant for its time. Even now it can still be enjoyed, especially by retro gamers and huge fans of the Metal Gear series. It introduced many of the aspects that can be found in the Metal Gear Solid series which made it very advanced for its time. The original Metal Gear was a good game but had many flaws, whereas this game was a vast improvement and showed the best that the MSX2 had to offer. It is a must play for any true Metal Gear fan. As with the original Metal Gear, although it was good when it was released time hasn’t treated it well and it would be unfair to compare it to modern gameplay. So, as with my review of the original Metal Gear, I will rate Metal Gear 2: Solid Snake on how good of an MSX2 game I think it is