Take to a new level with Mega man Kicks


These amazing canvas style snickers are produced by Tokyo-based shoe company Ubiq, they are available through fashion label “Super Groupies”. Super Groupies offer items with subtle nods to their source material that hard-core fans will automatically notice.


The Mega Man sneakers (Rockman in Japan) come completely covered with the artwork of the titular robot, done in the overtly simple yet childhood inspiring pixel style from his glory days of the NES.

You’ll also find large illustrations of the E-tanks that replenish Mega Man’s life energy cover up most of the tongue.


The sneaker covered in images of Mega Man doing his iconic moves from the 8-bit game like running, jumping, and shooting.


The shoes come laced with “bold” blue laces that are a color match to the character’s costume.


Preorders for the 9,800-yen (US $83) sneakers can be placed between now and March 15  on the Super Groupies website. Delivery is scheduled for late June.

Top 10 most rare and collectable video games

Video game collecting has been a hobby for many within the last few years and I am a video game player, but not a collector. Today I will count down the top 10 most rare and collectable video games ever. For this list, the only games that will be In this countdown are so rare that limited copies has ever been made and the sale values has exceeded expectations. Time to start the countdown .

10. Batman Forever Woolworths Box Set (SNES): $900 – $1300

This PAL Limited Edition box set was only available from Woolworths and is very hard to find. The set includes The game, Making Of Game VHS, Batman Diary, Batman Sticker, Competition Entry Form & the outer Slipcase. As many of you know, they game wasn’t especially popular and in the days of people not really collecting video games, most people who purchased it would not have kept all the items and packaging together, let along in good condition. It has surfaced on eBay a few times in recent years, but hasn’t always reached its asking price.


9. Gauntlet (Atari 2600): $3000-$5000

This title has nothing to do with the later action RPG series Atari would release. Instead, the plot follows Sir Robert Whittenbottom as he runs the gauntlet of an ancient tribe in an attempt to prove his manhood and join the tribe. The player could run around or leap over various obstacles, and could survive multiple hits before finally succumbing to wounds. The game was mail-order only from Answer Software and was not contained in a box, instead coming in a foam case.We haven’t really seen much activity on this release in recent years. Copies back in the early 2000s went for about $3,000. I think it would be safe to say that it could reach $5,000 or more if went up for sale in good condition.


8. Tetris (Sega Genesis/Megadrive) : $3,000 – $16,000

So you think the unlicensed Tetris game for the NES is hard to find? Just try to get your hands on the Japanese Megadrive Tetris. It was developed alongside Sega’s System-16 arcade version, but never reached shelves after legal wranglings gave Nintendo exclusive console rights. However, that little issue doesn’t stop some people from obtaining it. Apparently, there are about 10 copies known to be floating around.


7. Stadium Events (NES): $1,800 – $8,800

What makes this otherwise standard game so rare, is that just after its release, it was recalled. As an official third party title, Stadium Events made use of an accessory called the Family Fun Fitness Pad. It required the player(s) to run or step rapidly in order to complete each event. Upon its release, Nintendo decided to grant the game a first party production, recalling the scant initial cartridges that had been sent out.The game would later become “World Class Track Meet” and would be played with Nintendo’s own controller the “Power Pad”. Both became very common and were boxed-in with many NES consoles. But Stadium Events, the original anomaly, had snuck out in ever so limited numbers. 2000 copies is believed to have been the total distribution tally, but doesn’t consider how many of those were sold prior to Nintendo’s recall. Some have suggested that no more than 200 actually made it into NES owners’ homes. It should be noted that PAL versions were not recalled and are not worth as much (even though many eBay sellers try to pass them off as rarities)


6. Elemental Gearbolt: Assassin’s Case (Playstation): $1,400 – $1750

This treasure chest of sorts was given away as a tournament prize at the 1998 E3 convention in addition to a few people who worked on Elemental Gearbolt at Working Designs. When all was said and done, only 40 of these sets were produced and given out. The set includes a briefcase, gold GunCon, and gold memory card. The last one to be sold was in August 2009. It got bids up to $1700, which was surprising since it was a new seller (that eventually backed out). Had it been a established seller, it may have gone for more.


5. Atlantis II (Atari 2600) : $5,000-$18.000

This was a special tournament version of the Atari 2600 game Atlantis. The gameplay is much faster, the scoring system has been slightly altered from the original, and enemy ships are worth far less than the original version, where the city of Atlantis must be protected from the evil Gorgon spaceships. Copies of the cartridge were sent to the top players in the Defend Atlantis competition, primarily because there were far more than four people capable of maxing out the score in the original Atlantis. Of those receiving the cartridge, four were chosen and sent to Bermuda for the final round of the competition, where the winner won $10,000. The game looks identical to Atlantis, though a sticker with “Atlantis II” typed on it was stuck to the front of the box. It is unknown who won the competition.


4. Air Raid (Atari 2600) : $3,400 – $33,400

This game was apparently the only released by MenAvision with possibly only twelve official copies ever seeing the light of day. The cartridge is blue, with a t-shaped handle on the end.Gameplay centers around the player attempting to protect a city by shooting down flying saucers, airplanes, and other kinds of enemies which are trying to bomb said city. To do this, the player must fly around in their own aircraft, launching missiles at enemy ships. Waves are continuous, though scores are tabulated so players can compete against themselves.For many years, only cartidge-only versions of the game had surfaced. In 2004, the cartridge sold $3,305 and another one was listed in 2009 for $5,000 and passed without a bid. However, in 2012, we have now see two boxed copies sell on eBay and GameGavel — for $14,000 and $33,400 respectively.

These recent sales made it one of the highest priced video game transations of all time (a bit behind the $41,300 that was paid for a copy of Stadium Events for the NES). For the record, it would be very interested in seeing one of the other two games change hands just so we can see the values


3. 1990 Nintendo World Championships: Gold Edition (NES): $15,000 – $21,000

In 1990, Nintendo famously held a gaming tournament in Los Angeles, California, not unlike the one in the finale of the cult classic film, The Wizard. While admittedly a mainstream competition (most of us could have won with no problem), the event was a high point in Nintendo’s glamorous reign at the top of the gaming market, and is remembered by many with great enthusiasm. After its promotion in the popular Nintendo Power and through the Powerfest tour, kids everywhere practiced feverishly in hopes of heading to this event, seeing the wonder of light and sound, playing some Rad Racer, and winning it all.The actual game is a timed compilation of three titles (Super Mario Bros, Rad Racer, and Tetris), each adjusted for the tournament, and containing a unique scoring system. The 1990 Nintendo World Championships: Gold Edition was the contest prize in one of Nintendo Power’s monthly promotions. One grand prize winner and twenty-five equally as fortunate runners-up were each sent a single copy (which makes 26 copies in the wild). What gives these competition cartridges an incredible dynamic is that, while so few copies exist, they were distributed to winners throughout all of North America. Many rare/prototype games and systems with this low of a production, had their entire allotment sent to or found in a single localized area.


2. Birthday Mania (Atari 2600): $15,000 – $35,000

Distributed by Personal Games, Birthday Mania cartridges were specially ordered cartridges with personalized title screens and spaces on the front where names could be written in. The game focused on the player blowing out birthday candles, and the game was billed as a perfect birthday gift. It didn’t really catch on, so there are very few of these out on the market.So how rare is it? Well, there’s only a couple claimed to exist. One is supposedly in the hands of Jerry Greiner, known Atari collector and enthusiast, while another belongs to a user at AtariAge (I won’t list his name since he appears to value his privacy). Since Greiner has never actively proven his ownership, it means the one from AtariAge is the only known in existence. (Yes, that could very well make it more rare than the NES Nintendo World Chamption Cartidges) Back in 2009, the highest known offer for a copy of Birthday Mania was $6500, but it was turned down by the owner. With recent sales of Air Raid and the rise of collecting over the last 5 years, Birthday Mania could easily fetch 2 to 5 times the amount of that offer. The second image is the only known image of gameplay that was ever shown. There is also no clips on YouTube of this game that exists



1. Gamma Attack (Atari 2600): $20,000 – $50,000

The only game released by company Gammation, programmed by Robert L. Esken, Jr., and seeing only a handful of cartridges produced, Gamma-Attack remains one of the rarest video games ever made. How rare you ask? There is one copy known to exist, in the hands of collector Anthony DeNardo.The eBay auction in February 2008 for Gamma-Attack was Mr. DeNardo’s copy, put up to showcase his amazing find. The auction had a $500,000 Buy-It-Now price. Back when originally published this guide in 2009, we had this game valued between $5,000 and $10,000. This is what Mr. DeNardo estimated the worth at in 2008, but he confessed that he had received even larger offers for the title.Nearly five years later, the video game collecting market has taken off quite a bit, so it is easy to value Gamma Attack between $20,000 and $50,000 making it arguably the most valuable video game of all time.

It is worth noting that the ROM of Gamma Attach has been released, and in 2008 Gammation unveiled GammAttack4, a re-release of the game for PC emulators. Gammation’s website is www.gammation.com. You can also occasionally find reproductions of the game on eBay


Honorable mentions

Pepsi Invaders (Atari 2600).
Castlevania: Rondo of Blood (Japanese PC version).
Final Fantasy VII (factory sealed, black label, Playstation)
Metroid Prime Trilogy (Wii)
Metal Gear Solid 3 Snake Eater Premium Package (Playstation 2)
The Music Machine (Atari 2600)

Follow me on Twitter @julianexcalibur

Retro Game Review: Metal Gear 2: Solid Snake

By: Julian Cannon


After the success of the original Metal Gear, a sequel was released in 1990 for the NES console. This sequel was called Snake’s Revenge and was released exclusively in the North American and PAL regions. Hideo Kojima, the creator of the original Metal Gear for the MSX2 console, was not aware of Snake’s Revenge being created until he was informed during a conversation with a member of the game’s development team on a train ride in Tokyo. Kojima was told that the sequel was not an authentic Metal Gear game, as it was more action based rather than using stealth like the original game. He was asked to develop a true sequel to the original Metal Gear and so Metal Gear 2: Solid Snake was born. It was released exclusively in Japan on July 19th 1990 for the MSX2 console. A mobile phone version was later released on October 1st 2004, also exclusive to Japan. The game was never officially released outside of Japan until it was included as a component of the Playstation 2 game Metal Gear Solid 3: Subsistence, which was released on December 22nd 2005 in Japan, March 14th 2006 in North America, October 6th 2006 in Europe and October 13th 2006 in Australia. This version is similar to the original although there are a few alterations that were made. The original version of Metal Gear 2: Solid Snake was released for the Wii’s Virtual Console on March 30th 2010 in Japan. I am going to review a fan translated version of the original Metal Gear 2: Solid Snake for the MSX2 (fan translated version meaning it is the original version that was released in Japan but it has been translated to English).

The game is set in 1999. The Cold War has ended but now the world faces a new crisis. Oil reserves are at a critical low, causing oil prices to increase dramatically. A new source of energy is needed. A Czech scientist named Dr. Kio Marv has developed a new energy source with the ability to produce petroleum-grade hydrocarbons with little expense and effort. It is called OILIX and was produced by bio-engineering a new species of algae. Dr. Kio Marv presented OILIX to the World Energy Conference in Prague, and was on his way to the United States to demonstrate it there when he was kidnapped by soldiers from Zanzibarland (which is a made up country and is in no way connected to the real Zanzibar). The leaders of Zanzibarland plan to hold the world hostage by controlling its oil supply, using a stockpile of nukes raided from nearby missile sites to threaten the world with nuclear war. FOXHOUND’s new commander, Roy Campbell, calls Solid Snake (the hero from the original Metal Gear) out of retirement and sends him to infiltrate Zanzibarland and rescue Dr. Kio Marv.

You start the game on a cliff edge of Zanzibarland, having just climbed up the cliff in order to reach the island. You have to penetrate Zanzibarland’s external defence (preferably undetected) and make your way inside the main building. Once inside you must find Dr. Kio Marv.

I won’t go through the whole story beyond this point as it would take too long and this is just a review, not a walkthrough. The gameplay in Metal Gear 2: Solid Snake is more difficult and complex than the original Metal Gear, although it is still quite simple as it is an old 8-bit game. It essentially works the same as the original game, only this time enemies have 45 degree vision making it more difficult to sneak passed them unnoticed. Also you could not simply run to the next screen when spotted in order to escape as you could in the first game, the enemies would follow you in this game and the only way to escape them was by either killing them all, moving to a different area completely or hiding while out of the enemies field of vision (normally under a table). Some other features added in this game include being able to crouch to move under low objects, being able to knock on walls to distract the enemy and the addition of a 3×3 radar in the top right of the screen which would show the location of enemies on your screen and the screens around you so that you could avoid walking directly into an enemy on the next screen.

The graphics had improved greatly since the original Metal Gear, although obviously it doesn’t look as good now as it did when it was first released. At the time though they were good graphics. Solid Snake’s tranceiver showed the faces of the people using it (a trend which continued into the Metal Gear Solid series) and calls on this tranceiver were used to help develop the story, along with sequences during gameplay which were as close to movie clips as you would get back in those days. The story was very deep for an 8-bit game (in fact, it is still quite a deep storyline by today’s standards) and this was the first Metal Gear game when Hideo Kojima really started to involve philosophy, ethics, warfare, etc…

Once you get used to the controls Metal Gear 2: Solid Snake actually becomes really fun to play. Although it is very simple and the graphics are poor compared to modern games, my love of the Metal Gear storyline means I would rather play this than some of the games being developed today with little creativity in the storylines and the main focus being on graphics. Metal Gear 2: Solid Snake had good graphics for its time but it was made when graphics were not important and more effort was put into the gameplay itself. The tension that you feel from thinking that you could be caught any moment was just as strong then as it is in more modern Metal Gear games. The tranceiver conversations make it easier to understand where you’re supposed to go in this game, although it is still possible to lose track of where you need to go. As with modern day Metal Gear games though, this can normally be fixed by calling the right person and if that fails you can always go back to the original Metal Gear method of just walking around aimlessly until you stumble upon where you need to go.

Overall, Metal Gear 2: Solid Snake is a game that was brilliant for its time. Even now it can still be enjoyed, especially by retro gamers and huge fans of the Metal Gear series. It introduced many of the aspects that can be found in the Metal Gear Solid series which made it very advanced for its time. The original Metal Gear was a good game but had many flaws, whereas this game was a vast improvement and showed the best that the MSX2 had to offer. It is a must play for any true Metal Gear fan. As with the original Metal Gear, although it was good when it was released time hasn’t treated it well and it would be unfair to compare it to modern gameplay. So, as with my review of the original Metal Gear, I will rate Metal Gear 2: Solid Snake on how good of an MSX2 game I think it is