Avengers find their witch in Olsen

“Oldboy” actress Elizabeth Olsen has confirmed what Samuel L. Jackson let out of the bag more than a month ago: that she’ll reunite with her “Godzilla” co-star Aaron Taylor-Johnson as the brother-sister pair Quicksilver and the Scarlet Witch in Marvel’s “The Avengers: Age of Ultron.”

“We get to play husband and wife, and we get to play twin brother and sister,” Olsen told MTV, joking that Jackson freed her from the “awkwardness” of sidestepping questions about the sequel. “It’s also fun because even though in ‘Godzilla’ we play husband and wife, we don’t have a lot of scenes together. I just love him, I love his family, I love his kids. I’m so excited … to actually work with each other. I think it’s going to be fun.”

Although the actress conceded she doesn’t know many details about the role — she hasn’t even seen costume designs — she had plenty of praise for writer-director Joss Whedon. “He’s very smart. He’s too smart. He might be too smart,” Olsen said. “Some people are too smart for their own good, but he’s amazing.”

Olsen, the younger sister of “Full House” veterans Mary-Kate and Ashley Olsen, landed her breakthrough role in the 2011 indie drama “Martha Marcy May Marlene,” appearing alongside John Hawkes, Sarah Paulson and Hugh Dancy. She’ll next be seen in Spike Lee’s “Oldboy” remake, which opens Nov. 27.

“The Avengers: Age of Ultron” arrives May 1, 2015.

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Article originally posted in Comic Book resources

NYCC 2013: NARR8

NYCC 2013: NARR8

At NYCC this year we had the opportunity to meet the people who represent NARR8. It was billed as a motion comic book, but when getting our hands on the app it felt like something more. The app played like one part book,one part game and one part awesomeness.
It was clear that it was far more interactive and educational. Yet at the same time fun, with a solid library for kids and adults alike. If we get our hands on a press release version of the app we will give a full review.

Check out the video below from NYCC 2013.

NYC COMIC CON 2013: My Press Experience

Julian Cannon here for a new post. This time it is about my experience as a press member for NYC Comic Con 2013.

DAY ONE.

Thursday after I rushed out from work to get to the Javits Center, I went to the place and seen a huge line of people and cosplayers entering inside the building. As soon as I come inside the building, I snapped a few photos of cosplayers. One of them was rogue from the X-Men series. The woman said that she came all the way from England to go to the event. I have spoken to many other cosplayers but her story about going to the event takes the cake for me

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Then I have went to the Press lounge upstairs and went over everything I had to help cover this week and a few things I covered as well. The team consisted of Robert, Chuck, Shalik, Bill, Crystal, Juan and me. I went downstairs to the floor to take some photos and then I went to the lower level and I met up with Chuck and Shalik. The line they were in was for a toy panel showing off new figures coming up for Star Wars, Marvel, DC Comics, Street Fighter, Tekken and a few more. Shalik was recording while I took some photos from the event. I should note that before the event started, There were raffle tickets being handed out for some prizes

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After the press panel, The raffle started and I was the last one to get a prize. I was not expecting this to happened so I won a very huge hulk figure that I had a little trouble of taking it home with me but I made it work.

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I also met Daniel from danielsden247.com. I was also invited to a cosplay party celebrating of the launch of an app game Hello Hero so I went there and met some interesting people. Leslie from downtowntraveler.com, Matt from levelsave.com. They are all great and very nice. Two other people I meet were the creator and developers of the game and they have demo the game in a press room. I think the game is really fun since I am into RPG games so I will download it once it launches. The party was really great and the launch event really gave the word out for the game.

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DAY TWO

Lucky I took off from work to go early on Friday. Chuck was the first person I have saw on Friday and he had a few things to do but I decided to take a walk with him and took pictures at the same time. The new figures of some of the Final Fantasy characters looked very polished and lifesize and the upcoming figure of Big Boss from Metal Gear is not done yet but it was shown on display anyway.

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Juan met with me a little later that day after I tried Dragon Ball Z:battle of Z and Final Fantasy 14: A Realm Reborn and we went to a huge Justice League War panel. I had no idea this movie was coming out and some of the cutscenes that were shown was Batman meeting Green lantern and one funny one with Wonder Woman and a kid talking about and eating ice cream which I thought was hilarious. A few fans asked about Aquaman being in the movie but the panelists said that he will not be in the movie but he will get his own movie soon. After that, Juan had an interview with Vivek Tiwary and I was the one to hold the camera. It was about The Fifth Beatle and Vivek seemed very into the interview and showing off the product. I pre-ordered a copy from Amazon and it will be released in November 2013. The last thing I had to do for the day is that me and Juan went to the Bob’s Burgers round-table interview. We were kind of late but the round-table was just starting. The best information came from the creators of the show was that the season finale will be broken down into 3 episodes so I will tune into that once it comes. One thing I forget to say is that I took a picture of WWE Hall of Famer Sgt. Slaughter

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DAY THREE

Saturday was really packed and the lines were extended to around the corner outside. lucky that I was second on the line though. I did not realize this until I got inside but WWE Superstar Jerry Lawler was right behind me and I snapped a photo of him and we chatted for a bit.The first thing I had to do was to go with Chuck to the Round-table interview with the cast of Da Vinci’s Demons on Starz. I loved the cast as they were very engaging and straight forward with the answers. Tom Riley, one of the cast members noted that he had a few injuries during the taping of the first season. What a warrior he is. Me and Chuck and a few other press members asked great questions and everyone was happy with the round-table. During the day, I met a few more people. Alexander from spiraken.com, Travis from godhatesgeeks.com, and the next two are from websites I go to all the time. the first one is the CEO/Founder of hashtagstudios.tv Drew Crowder and Greg Miller, the host and producer from ign.com. both of them are very cool and I was happy that I finally met them too. A few minutes after that, I Bumped into WWE superstar Sheamus while he was leaving the press room. Me and Chuck went down to the artist alley and it was more crowded than the floors. We met up with Erica and I brought a few issues of her comic M3. She autographed them too and that made me happy. Erica if u are reading this, #3 of you’re comic made me want to get a cheeseburger and watch family guy, I think you know what I am talking about. But I love the comics and I will buy more. Back at the Press room, the entire team was going over what to do for Saturday and Sunday and Me and Juan were supposed to cover the Pokémon panel but it was way over crowded. From a few people that I heard that went to that panel, whoever brought their Nintendo 3DS would get an exclusive Pokemon from one of the starter Pokémon from Pokémon Ruby/Saphire that was released in 2003 in the new Pokémon X/Y game.

 

DAY FOUR

The Only thing I had to cover was the cast of See No Evil 2, which features WWE Superstars Kane and Hornswoggle. But earlier that day, I had a conversation with Sara from theweekener.com. we talked about the crazy crowd from Saturday and joked around for a bit. When it was time for me and Shalik to go to the round-table interview, it was really packed but we did get our seats. Cara McMahon, one of the PR reps from WWE even said that she has not seen that much people at a round-table interview before. That shows you that wrestling fans are very dedicated (like me). I spoke to the directors and two twin actors and it was all great, Hornswoggle I have never ever seen him talk out of character before so that was a first for me. he seemed very nice and laid back. I gave the first question of how many rings he hid under and we all laughed for a bit. Then 10 minutes later, we get Kane. Now I have seen kane live many times on TV and in person but I have never talked to him. in fact, I was sitting right next to him and I was not nervous at all. Kane is a mean character on screen that a lot of WWE fans love but he is such normal once I met him. Everyone thanked us for the time and the interview was well worth it. The crowd for sunday, was however two times larger than Saturday due to kids getting free admission. Overall, I loved the press experience and I would love to do this again. Not only for comic con, but for other press events too. The four days were worth it

 

Follow me on twitter @julianexcalibur

 

NYC COMIC CON: DragonBall Z: Battle of Z hands on

There has been many Dragon Ball Z video games but this one is a twist from the past games. I would say that the last great Dragon Ball Z video game was DBZ: Budokai Tenkaichi 3 (also this game holds the world record for the most playable characters in a fighting video game) that has changed the series, but the upcoming Dragon Ball Z: Battle of Z turned out to be full of surprises.

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This game is the first in the series to introduce multiple characters fighting in one screen.

There are four different battle types for playable characters:

  • Fighting Type: skilled at close combat, can combo with melee attacks. Attack Type moves are Kaio-ken Attack, Dance of the Sword, Recoome Kick.
  • Ki Blast Type: skilled at long range battle, can make consecutive attacks using the GENKI Gauge. Ki Blast Type moves are Consecutive Energy Blast, Death Beam, Spirit Ball.
  • Support Type: powers such as health regeneration and support abilities. Support Type moves are Health Regain Blast, Fighting Pose.
  • Interference Type: adept at abilities that interfere with the enemy’s movements. Interference Type moves are Solar Flare, Chocolate Beam, Drain Energy.

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There is a system that allows players to modify characters using ability cards. By collecting and equipping cards, characters that might not be suited to battle can be boosted to make them more capable. Alternatively, they can be given abilities that make their natural strengths more pronounced.

I was using team Goku to go against team Cell. The controls were kind of stiff but I guess the developers will fix it around in the coming months. The animations and attention to detail is great, too, along with the tricky AI, which is very responsive to the commands and power up attacks. The playable characters can be victorious at high-speed battles on the ground and in the air. The game’s key feature is team battle action of four versus four. Teammates share a special energy meter called GENKI Gauge: this meter increases when attacking opponents and, when filled, an ultimate attack can be performed. As I said about the battle types before, it works for situations where you would like to get the upper hand on you’re opponent. When you’re allies perform the different actions, it gave me a split second to think of what to do next and how to attack the opponents by surprise. Any of the allies can decide to give or use energy from the gauge in order to perform an attack.  Playable characters can team up to perform techniques such as Synchro Rush, Meteor Chain, and Revive Soul.

Overall, this game looks great and it plays very well. I will get a copy once it releases on March 31, 2014 for PS3, Xbox 360 and PS Vita.

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NYC COMIC CON: Final Fantasy 14: A Realm Reborn Hands On

Julian Cannon back for a new post and it is straight from this year’s New York Comic Con. Final Fantasy 14 : A Realm Reborn was shown today and I have tried it for the first time today.

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The first thing I have noticed was that the interface and the movement speed is much faster than Final Fantasy 11. Everything just flows in motion as there is no moments of a slowdown. When I landed a few attacks on a few enemies, the game never transitioned to normal free roam to battle mode. It was similar to Final Fantasy 12’s battle system where you can attack and cast spells and use items all at once without having to take away the battle screen. This was something that Final Fantasy 11 did not have.

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Another great thing about the game is that, unlike in Final Fantasy 11, there is pvp (player vs player) after a certain level you reach with your character. You can also store and select the abilities you want to use however way you want to during battle. The version I played was the PC version that was on display and there was no signs of lagging or glitching. I was playing with 8 people at once doing a boss battle event and we all won with double EXP for the party for the hour. Once I get the playstation 4, then I will play this game in full swing.

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FELD ENTERTAINMENT AND MARVEL ENTERTAINMENT UNVEIL EXCLUSIVE NEW DETAILS ON MARVEL UNIVERSE LIVE! – THE ULTIMATE MARVEL ARENA SPECTACULAR – AT NEW YORK COMIC-CON

 

Explosive Trailer, Official Show Logo and Creative Team Revealed for Next Summer’s Must-See Marvel Live Action Event

New York, NY – October 12, 2013 – Today at New York Comic-Con, Juliette Feld, executive vice president and producer with Feld Entertainment, unveiled the first sneak peek of next year’s groundbreaking arena spectacular: Marvel Universe LIVE!, produced by Feld Entertainment.  During Marvel’s signature “Cup O’ Joe” panel, Marvel’s chief creative officer Joe Quesada introduced Ms. Feld for a surprise presentation about this highly anticipated Marvel live action arena event.  Ms. Feld premiered the show’s first teaser trailer, providing a tantalizing taste of the cavalcade of Super Heroes to be featured and insight into the original story, and then revealed the official Marvel Universe LIVE! logo.  In conjunction with the Comic-Con appearance, Feld Entertainment also introduced the creative team tasked with developing this monumental live entertainment Marvel experience.

“For Marvel Universe LIVE!, we have assembled an accomplished creative team to develop these characters in a truly authentic production for the millions of Marvel fans around the world,” said Juliette Feld.  “This touring event will be the most technically advanced live show to date, and will bring the Marvel Universe and its bigger-than-life Super Heroes and Super Villains to life before a live audience for the first time.”

Marvel’s chief creative officer Joe Quesada added, “Marvel Universe LIVE! is going to blow people’s minds.  I have personally been involved and collaborating with the unmatched talent and expertise of the Feld team.  The way in which they will be bringing the Marvel Universe to life is truly mesmerizing and there is no doubt in my mind it will be a can’t miss event for Marvel fans of all ages.  I am excited to have the opportunity to share the show’s vision first with our die-hard fans at New York Comic Con.”

Producers Kenneth Feld and Juliette Feld have tapped an award-winning creative team for next year’s preeminent live event.  Two-time Emmy award-winner Shanda Sawyer (“Rock ‘N Reality Special,” Ringling Bros. and Barnum & Bailey®) will serve as director, and is joined by brother and sister writing duo Adam Wilson (“What’s Important is Feeling: Stories,” “Flatscreen: A novel”) and Melanie Wilson LaBracio.  Andy Armstrong, stunt coordinator for the 2011 blockbuster film “Marvel’s Thor,” functions as action and stunt coordinator, while television and live show veteran Joe Stewart (“The Tonight Show with Conan O’Brien,” “The Magic of David Copperfield”) will lead set design.  The vision for the Marvel Universe LIVE! costume design will be guided by Cynthia Nordstrom, whose projects have included Ringling Bros. and Barnum & Bailey and several off-Broadway productions. Norm Schwab (Imagine Dragons ‘Night Moves’ Tour, Kid Rock ‘Best Night Ever’ Tour), lighting designer, and Bob Bonniol (Blue Man Group at Universal Orlando, Electric Zoo NYC), video content and system designer, round out the team.

Marvel Universe LIVE! will bring Marvel’s most iconic heroes and fearsome villains to life like never before during a live-action arena spectacular that will tour 85 North American cities in its first two years.  Officially kicking off in July 2014, Marvel Universe LIVE! will redefine the live show experience by integrating a Marvel character driven story with state-of-the-art special effects, pyrotechnics, aerial stunts, martial arts and countless other show elements.

Access embeddable videos of Feld Entertainment’s Marvel Universe LIVE! Comic-Con reveals and an image of the official show logo at www.MarvelUniverseLive.com.

Keep up to date on all the exciting developments of Marvel Universe LIVE! through the show’s vast array of social channels:

 

Facebook —     www.facebook.com/MarvelOnTour

Twitter —         @MarvelOnTour

twitter.com/MarvelOnTour

@Juliette Feld (show’s producer twitter feed)

YouTube —      www.youtube.com/MarvelOnTour

Instagram–      @MarvelOnTour

instagram.com/MarvelOnTour

 

Google+: —      http://gplus.to/MarvelOnTour

 

About Feld Entertainment

Feld Entertainment is the worldwide leader in producing and presenting live touring family entertainment experiences that lift the human spirit and create indelible memories, with 30 million people in attendance at its shows each year. Feld Entertainment’s productions have appeared in more than 70 countries on six continents and include Ringling Bros. and Barnum & Bailey®, Advance Auto Parts Monster Jam®, Monster Energy Supercross, Nuclear Cowboyz®, AMSOIL Arenacross, Marvel Universe LIVE!, Disney On Ice and Disney Live! More information about Feld Entertainment is available online at www.feldentertainment.com. More information on Marvel Universe LIVE! can be found at www.marveluniverselive.com.

 

About Marvel Entertainment, LLC

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of over 8,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information, visit marvel.com.