METAL GEAR SOLID V: THE PHANTOM PAIN REVIEW

After spending fourteen days straight with Metal Gear Solid V: The Phantom Pain, I can safely say it’s Hideo Kojima’s magnum opus. It’s quite simply the best game he’s ever done, plus the amount of freedom given to you throughout its entirety is absurd. If you’re a die hard fan of Metal Gear and are up to date with its timeline, Phantom Pain takes place during 1984 after the events of Metal Gear Solid V:Ground Zeroes (1975) and before the first Metal Gear (1995) on MSX. It has been 9 years since the tragic events in Ground Zeroes and Snake is a little worse for wear, having just woken up from his coma that nearly spanned a decade.

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After a prologue that sets up the rest of the game Snake is rescued by his comrade and friend, Revolver Ocelot, before continuing his war path for vengeance and freeing his former partner Kazuhira Miller from the clutches of Soviet forces in Afghanistan. I’m not going to spoil the story or talk about the plot points (I agree with Kojima Productions’ wish to keep it a surprise), but I will say that there are twists and turns, and it ranks as one of the best tales in the series yet.

There’s no doubt that this is the largest and most accessible Metal Gear to date, full to the brim with content. But it’s not just a case of quantity over quality, every inch of the game is meticulously detailed, and has a vast amount of replay ability. It’s also incredibly fun, which always helps! The tone is vastly different to any other MGS game, as there are no more overly-long cut scenes and most of the detailed narration is dealt through cassette tapes, which you can listen to at your own pleasure. If you’ve played Ground Zeroes and think you know what to expect, I suggest you put that taster behind you and get ready to embark on a journey with no half-measures.

Unlike the confined spaces found during other entries in the series, MGS V consists of two enormous maps, Afghanistan and Africa, each of which house a plethora of side-ops and main missions; enabling you to explore and complete objectives in a dynamic and natural way. Each mission is structured like an episode from a TV show, operating in bite-sized chunks like if you were watching hit TV shows such as Breaking Bad and Sons Of Anarchy. Even if you’re in the middle of a mission that leads into the next with a tense cut scene, a small “to be continued” caption will appear, sending you back to your base of operations to prepare. It was a bit awkward for me, because 5 seconds later I’d simply continue, but if people need a break and want to gear up/upgrade sufficiently, it’s actually a very smart move.

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Characters that will appear in this game:

Big Boss/Punished “Venom” Snake

Kazuhira Miller

Ocelot

Quiet

Skullface

Eli

Tretij Rebenok

Code Talker

Huey Emmerich

“Man on Fire”

There are more Characters and Groups that are in the game but I will not spoil the rest.

The variety of missions at hand will see you take out specific targets, gather Intel and garner more help. Funnily enough there isn’t a difficulty mode present, despite other titles encompassing tons of different options. Though I did find the gameplay pretty tough at certain points, it only made me want to upgrade further and try a different approach. Some people might get tired of a handful of repetitive missions, but I always had fun replaying them with a different tactic in mind. Being able to choose whether I operated during the night or day gave me a lot of flexibility, since enemy locations would alter depending on the time I chose.

Before setting off to fight it’s vital that you prep accordingly. Your Air Command Centre (ACC), gives you full control over all your upgrades and missions, tasking you to select which one you’d like to conduct first. As previously seen in Peace Walker, managing your Mother Base remains an integral part in Phantom Pain, allowing you to recruit staff and utilize resources for upgrades.

Acquiring items from the battlefield such as biological material and fuel canisters is incredibly important. These will allow you to develop extra platforms designed to boost your stats, including combat, R&D, support and medical. If you choose to focus on leveling up your R&D level and get the best Fulton, for example, you’ll then be able to extract entire containers of resources at a much earlier stage; reaping rewards much quicker and progressing more comfortably. You’ll also be able to extract vehicles as well, such as tanks or cars to take on missions.

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Staff management is also key, and you can automatically or manually assign your comrades to the best departments. Despite being able to systematically place staff in their most skilled department, I decided to fully focus on R&D first, which let me take advantage of more advanced upgrades a lot sooner. It’s not always the best option, but just like any part of MGS V, it’s up to you to decide on how to proceed. Furthermore, you can send staff on their own missions to obtain more resources or extra recruits. Whilst I did get into the habit of sourcing soldiers with higher skill ratings (via upgrading my scope), I often attempted to extract anyone and everyone, in order to beef up my units and unlock upgrades at a quicker pace.

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No matter what you try and accomplish, having the support of your army is always the heart of your experience. For instance, buddies can join you and aid your quest for vengeance in a multitude of ways. Bringing in a horse or bi-pedal Walker will allow you to traverse the environment more quickly – along with the other vehicles you’ve acquired as well. A dog can help distract your enemies or make you aware of their presence, and your comrade Quiet (who you can choose to kill or recruit) will aid you in combat, scout out maps and coordinate while dispatching enemies. Each aspect of a buddy’s armor and equipment can also be upgraded, such as changing Quiet’s cleavage with a little gold or silver paint. Lovely.

Your ACC can be used for mission briefs or organizing your army, but it also provides some vital support. As well as taking you in and out of missions, once on the ground you can also strategically place air strikes or smoke for cover, which can often be the life line you need in the midst of a firefight. There’s simply so much available to the player, no one will have the same experience. I constantly tested different ways to enter a mission, often resorting to complete stealth and learning from my many mistakes along the way.

After initially hearing about the absence of the veteran voice actor David Hayter in this game, it took me a while to move past the change in vocal chords. However, much like the constant change of actors playing Bond, I embraced the change and am now more than happy with Kiefer Sutherland’s portrayal. I have been an fan of him since the 24 TV show so I am used to hearing his voice and delivery of dialog. In fact, I believe Sutherland sounded more like an soldier than Hayter ever did. Exploring the beautiful vistas of Afghanistan is amazing, and the added jungle as you progress to Africa enhances the experience. The persistent image of a dusty wasteland is sometimes hard to muster. Having said that, the rest of the game’s extremely high quality means it doesn’t bother me. Now, where’s that remake of MGS 1 in Fox Engine?

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With Kojima Productions’ impressive Fox Engine powering the entire experience, everything looks suitably crisp and clean, packaging in a tone of detail. Despite this being released on older hardware as well, I’m impressed with the core experience and I don’t think it has been hindered on more powerful consoles as a result. Then again, the fact that its design and graphical fidelity has had to cater to equipment with less power, it does make me wonder what could have been should Phantom Pain have released exclusively to PS4 and Xbox One, and not their older siblings.

To me, Robin Atkin Downes as Kaz Miller was more enjoyable in this game than he was in Peace Walker and Ground Zeroes. His anger really shows during the cut scenes. I would be mad at the world if I lost my leg and arm so I understand why. Troy Baker as Ocelot to me, was his best voice acting in any video game since Snow from Final Fantasy XIII. And James Horan as Skullface  not only delivered an great and believable performance as an villain, but also made the player wanted to take him down for good. I can call him the Joker of the Metal Gear series since his and Big Boss’ upbringings kind of parallel each other.

Conclusion

Phantom Pain presents the most flexible gameplay in the series to date, and fills in unseen moments from the Metal Gear saga with style. I strongly suggest you pick this up and experiment with your own strategies, as you’re presented with endless possibilities. Grab your cardboard box, the world needs saving!

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follow me on twitter @julianexcalibur

 

 

Doctor Who: Four Doctors!

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DOCTOR WHO: FOUR DOCTORS #4
Writer: Paul Cornell
Artist: Neil Edwards
Publisher: Titan Comics
Page-count: 32pp
Price: $3.99
Release Date: Wednesday Sept 2, 2015

The Doctors come face to face with the shocking identity of their deadly foes!

The 5-part weekly series is penned by Paul Cornell (Wolverine) and illustrated by Neil Edwards
(Assassin’s Creed)!

The weekly event, running through August and September 2015 features the Tenth, Eleventh
and Twelfth Doctors and their comics companions! This epic event is the thrilling next chapter in Titan Comics’ bombastic Doctor Who publishing saga!

Each of the five issues comes with three covers to collect: an art cover, a photo cover and a companions art cover!

Four Doctors, three companions, one action-packed mystery!

Doctor Who: Four Doctors #4 is available in stores and digital platforms on Wednesday Sept 2, 2015.

For more information visit:
http://titan-comics.com/c/341-doctor-who-2015-event/

Megaman Nendoroid by Good Smile company

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Pre-painted Posable Figure
Size: Approx. 3.90″ (H100mm) (non-scale)
Material: ABS, PVC

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Originally created in 1987 the Mega Man series has captured the hearts of gamers for many years, and now Mega Man, the robot who fights for a peaceful world, is joining the Nendoroids! He comes with a variety of optional parts including effect parts for both his standard and charged Mega Buster attacks as well as an E Tank to save him when things look rough! 

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He also comes with three different expression parts including his standard expression, an expression with clenched teeth for more combat orientated poses as well as the expression for whenever he takes damage! You can easily recreate classic the classic jumping poses or even pose him taking damage! Enjoy the Mega Man universe in your Nendoroid collection by adding the Blue Bomber to your collection! 

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[Set Contents]
-Main figure
-Base
-Mega Buster
-Buster effect x2 types
-E tank
-Standard face
-Clenched teeth expression face
-Damage face

DARK HORSE SET TO RELEASE “FATE/ZERO” MANGA

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Dive into the prequel to Type-Moon’s “Fate” saga!

MILWAUKIE, OR, August 26, 2015—Expanding on the hit anime, novel, and game series Fate from Type-Moon, Gen Urobuchi and Shinjiro’s Fate/Zero is a faithful manga adaptation that also offers extended scenes and never-before-seen content!

The Fourth Holy Grail War has begun, and seven mages must summon heroes from history to battle each other to the death. Only one mage-and-hero pair will remain to claim the Grail and have their wishes granted! Kiritsugu Emiya was once an assassin but now fights in this war to save the world from those who would destroy it with the Grail’s power.

Fate/Zero Volume 1 is in stores February 10, 2016. Preorder your copy today at your local comic shop or through these fine retailers:

Amazon
Barnes and Noble
IndieBound

Praise for Fate/Zero:

“It has dynamic, multifaceted characters, explores great philosophies and themes, and tops it off with large helpings of action. It also has the will to go deep into dark, psychological territory to improve both its characters and story.”—Kotaku

Fate/Zero has well more than enough great scenes and great dialogue . . . its strong ending does an impressive job of setting up Fate/Stay Night. As both a standalone project and a prequel, the series is an unqualified success.”—Anime News Network

Fate/Zero Volume 1
2/10/16 | $11.99 | 978-1-61655-919-9

Fate/Zero Volume 2
6/8/16 | $11.99 | 978-1-61655-954-0

Answer the Call with a PREVIEWS Exclusive Cthulhu Mug

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(BALTIMORE, MD) – (August 31, 2015)- Rise and shine and conquer the world with a PREVIEWS exclusive Cthulhu mug from Surreal Entertainment. Perfect for lovers of author H.P. Lovecraft, the mug is available to pre-order exclusively from the September PREVIEWS catalog and is scheduled to arrive in comic book shops in late November.
Dread Cthulhu, a.k.a. the Elder God from stories such as The Call of Cthulhu, will rouse you from your slumber when you have your morning tea or coffee in this molded mug shaped like Chtulhu’s head! Whether you’ve been sleeping for only a few hours or many millennia, greet the day with a drink out of this highly detailed sculpted mug. Loop your hands through one of the two wing handles to take control of your mornings and get some motivation from the Great Old One.

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The mug can be found on page 551 of the September PREVIEWS catalog and is available to pre-order for $16.99 at any comic shop using item code SEP152560. Find a shop at www.comicshoplocator.com to order your own mug and start conquering the day the Cthulhu way!

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Never Go Solo with a PREVIEWS Exclusive Back Buddy

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(BALTIMORE, MD) – ()-Make sure your bounty to Jabba the Hutt is secure with a PREVIEWS exclusive Carbonite Han Solo back buddy by Comic Images. The exclusive backpack is available to pre-order from the September PREVIEWS catalog and will be available to purchase from comic book specialty shops in late October.  

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Secure your things in carbonite with this zip-up plush backpack, which features the likeness of Han Solo pushing against his prison. The backpack also features side panels reminiscent of the gauges and meters on the side of Han’s carbonite block in Star Wars: The Empire Strikes Back and Return of the Jedi. Keep your keys, wallet, books and other valuables in perfect hibernation in the single zip-up pouch, and keep your bounty close to you using the adjustable straps.

This unique book bag can be purchased for $44.95 using item code SEP152514 at your local comic book shop. Find a comic shop near you at www.comicshoplocator.com to get a Han of your own!

Travel Channel’s EXPEDITION UNKNOWN Returns for Season Two – Wed, 10/7

EXPLORER JOSH GATES SETS OUT ON ALL-NEW THRILLING ADVENTURES INVESTIGATING THE WORLD’S MOST INTRIGUING LEGENDS – THE SEARCH FOR THE REAL ROBIN HOOD, BLACKBEARD’S HIDDEN GOLD, GENGHIS KHAN’S TOMB AND MORE

 

Season Two of ‘Expedition Unknown’ Premieres Wednesday, October 7 at

9:00 p.m. ET/PT with an Exploration into Europe’s Legendary King Arthur

 

CHEVY CHASE, MD (August 31, 2015) – Travel Channel’s witty explorer, Josh Gates, returns for a brand-new season of the hit series “Expedition Unknown” on Wednesday, October 7 at 9:00 p.m. ET/PT, seeking answers to some of the world’s most captivating unsolved stories and legends. Gates is on a mission to find the truth behind each iconic legend, digging through years of historical evidence, facts and myths. Leaving no stone unturned, his adventures take him around the globe as he immerses himself in the core locales linked to each tale. From excavating ruins in search of the real Robin Hood to sailing the high seas investigating Christopher Columbus and exploring Nepal’s “sky caves” for Shangri La, Gates’ archaeological background and ubiquitous sense of humor generate a new take on age-old stories. Season Two of “Expedition Unknown” is comprised of 19 hour-long episodes and one two-hour special, plus seven hour-long repack episodes.

 

“This season, we’re traveling further, digging deeper and getting into even crazier situations (don’t tell my mom),” says Gates. “From the forbidden mountains of outer Mongolia to the punishing deserts of western Africa, we’re going off the map investigating the greatest legends in history. I’m a big believer that the best travel experiences aren’t always easy, and they certainly aren’t predictable. I never know where the expedition is headed next or whom I’ll meet along the way. Every story is an adventure.”

 

In the season premiere, Gates travels to England, Wales and Scotland to explore one of the greatest legends of all time – King Arthur. The King of the Britons has been celebrated and written about for more than 1,500 years – Arthur, the wizard Merlin and the Knights of the Round Table are among some of the most filmed characters in cinematic history. But was King Arthur real and if so, who was he? Gates begins his quest for answers at Tintagel Castle in Cornwall, where archaeologist Win Scutt reveals a stone with a mysterious 5th century inscription that may be a link to the king’s existence. Next, he heads to Wales to dig into the legend that Arthur was sealed in a cave with his knights by Merlin. Gates meets up with two cave experts and together they descend into the caverns, searching for evidence. But with hundreds of miles of underground caves, the exploration is daunting and dangerous. Continuing onto Scotland, he investigates a groundbreaking new theory: King Arthur was actually a Scottish chieftain named Arthur MacAedan. Lawyer and author Adam Ardrey demonstrates a real-life historical connection to the sword in the stone tale, and takes Gates to examine a location he believes may hold the ruins of a 5thcentury fort that once served as Arthur’s administrative capital.

 

Upcoming expeditions this season include: Blackbeard’s hidden gold (Cayman Islands/U.S.); Christopher Columbus (Dominican Republic/Haiti/Portugal/Spain); Fenn’s treasure (U.S.); Genghis Khan’s tomb (Mongolia); the lost city of the Kalahari (Botswana); the missing Kruger millions (South Africa); real-life vampires (Bulgaria/Romania); the real Robin Hood (U.K.); Shangri-La (Nepal); stolen Nazi treasure (Austria/Germany); Suleiman the Magnificent’s heart (Hungary/Turkey); the Yonaguni Ruins (Japan) and more.

“Expedition Unknown” is produced by Ping Pong Productions for Travel Channel. For Ping Pong, the executive producers are Brad Kuhlman, Casey Brumels and Josh Gates.  For Travel Channel, the executive producer is Daniel A. Schwartz.

 

GET MORE ‘EXPEDITION UNKNOWN’ ONTRAVELCHANNEL.COM

Check out “Expedition Unknown” onTravelChannel.com for special show extras including Josh Gates’ “Keys to the City,” webisodes that highlight his favorite moments from each episode along with adventure and travel tips; his must-have gear guide; the best underwater treasure hunting destinations; photos from Gates’ personal collection; video vlogs and more. Check out Travel Channel onFacebook and Twitter for more exclusive content@TravelChannel #ExpeditionUnknown.

 

 

TRAVEL CHANNEL is a multiplatform travel lifestyle brand with the core mission of providing inspiring and compelling programming that takes viewers beyond their everyday destinations, making the unfamiliar familiar, whether it’s around the world or around the block. A dual feed network that is also available in HD, Travel Channel is the world’s leading travel media brand, and is available in over 94 million U.S. cable homes. Owned and operated by Scripps Networks Interactive (NYSE: SNI), Travel Channel has offices in Chevy Chase, Md. and New York, N.Y.  Scripps Networks Interactive (NYSE: SNI) also owns and operates HGTV, DIY Network, Food Network, Cooking Channel and Great American Country.

 

 

Snoopy Takes to the Skies in KaBOOM!’s ‘Peanuts: Where Beagles Dare!’ Original Graphic Novel, Coming in September

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Peanuts: Where Beagles Dare! Original Graphic Novel Cover by
Vicki Scott, Paige Braddock, and Nina Kester
 
August 27, 2015 (Los Angeles, Calif.) KaBOOM!, the award-winning, all-ages imprint of publisher BOOM! Studios, gets ready to send Snoopy off on a secret World War I mission this September in Peanuts: Where Beagles Dare!, a new, original graphic novel from writer Jason Cooper and artist Vicki Scott that serves as a great accompaniment to the upcoming The Peanuts Movie.

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Where Beagles Dare! is our fourth Peanuts original graphic novel and it continues to be an honor to work with Charles M. Schulz Creative Associates to produce these new stories,” said BOOM! Studios Editor-in-Chief Matt Gagnon. “With November’s The Peanuts Movie featuring a storyline in which Snoopy appears as the World War I Flying Ace, we thought it’d be appropriate to do a new, original story that could stand alongside the film! 2015 is a big year for Peanuts and we’re overjoyed to be part of the fun.”

 

In Peanuts: Where Beagles Dare!, Snoopy, the World War I Flying Ace, is on holiday in France but his leave is cut short when he’s recruited for a top-secret mission. Snoopy must dodge his way through no-man’s land, go deep behind enemy territory, and battle the Red Baron in the blackened skies above. Will Snoopy ever return home to quaff a few root beers with Woodstock and have dinner with Charlie Brown? Find out in this new original graphic novel, which also features nine pages of behind-the-scenes sketches by artist Vicki Scott!   

 

The Peanuts: Where Beagles Dare! original graphic novel arrives in comic shops on September 23rd with a cover by Vicki Scott, Paige Braddock, and Nina Kester for the price of $9.99 under Diamond order code JUL151096. It will arrive in bookstores on September 29th under ISBN 978-1-60886-711-0.

 

The Final Order Cutoff deadline for comic shop retailers is August 31st. Not sure where to find your nearest comic retailer? Use comicshoplocator.com or findacomicshop.com to find one! It’s also available for order directly from boom-studios.com.

 
BOOM! Studios

Twitter = @boomstudios

Facebook = facebook.com/BOOMStudiosComics

Instagram = boom_studios

Tumblr = boomstudios.tumblr.com
 

Peanuts

Twitter = @Snoopy

Facebook = facebook.com/Snoopy

the “Divas Revolution” is dead 

What an incredible last few days to be a wrestling fan. NXT TakeOver: Brooklyn made history by becoming the biggest sell-out for an NXT-exclusive show and gave us a serious Match of the Year Contender between Bayley and Sasha Banks – the highlight of an overall great card. The next night at SummerSlam, WWE took full advantage of the media coverage offered by Jonathan Coachman and ESPN by booking two very screwy – but buzzworthy – finishes for both their co-main-events. Last night on Raw, the surprises kept coming as The Dudley Boyz (!!!) returned to the company to take out The New Day, a new member of The Wyatt Family was revealed and even Sting made his television return to close the show. This past weekend felt like WrestleMania weekend, and for $9.99 (plus whatever amount my mom pays for cable), I couldn’t be more satisfied.

  
Unless, of course, you’re one of the divas involved in the #DivaRevolution on the main roster. If your name is Paige, Charlotte, Nikki Bella, Alicia Fox, Naomi, etc., the past three nights probably didn’t go off without a hitch. First they had to sit back and watch two NXT talents in Bayley and Sasha Banks go out and have arguably the best women’s match of ALL-TIME (sorry, Trish vs. Mickie). That’s right; eight out of the nine women involved in the “Divas Revolution” were upstaged by two ladies who have spent the majority of their wrestling career on NXT. If you haven’t seen Sasha vs. Bayley from TakeOver: Brooklyn yet, then what the hell are you waiting for?

  

Going into SummerSlam, there was quite a fair amount of hype for the triple-threat divas elimination match which was nearly two months in the making. Team PCB vs. Team Bella vs. Team B.A.D. had the potential to steal the show, or at the very least, prove to the critics that women wrestling had finally turned the corner. Instead, thanks to what I may call “sabotaged booking” (which I’ll explain in a second), the triple threat was a huge letdown and felt like the divas portion of the Pay-Per-View had resumed its status as the ‘piss-break’ moment of the show.
  
The straw that broke the camel’s back, I believe, took place on Raw twenty-four hours after SummerSlam went off the air. After a MizTv segment featuring Team PCB and Team Bella – which I looked forward to seeing the ladies finally get some decent promo time – we got another multi-diva match which the Brooklyn crowd took a MASSIVE dump on. The audience was so bored and disinterested with the six-woman tag match they resorted to Orton vs. Sheamus post-WM 29 levels of trolling (loud “CM Punk” and “We Want Sasha” chants; they even started doing the wave). At least one member of the two teams was clearly ticked off at the crowd’s reaction to her match, as Paige took to Twitter afterwards and issued the following:

”You helped us create change and then did your best to disrespect. Niceeeee jobbbbbbbb!”

While I certainly understand the lovely Paige’s frustration, I’m not too sure the Brooklyn crowd is really to blame here. Yes, chanting “We Are Awesome” is extremely lame and egotistical, but I feel they have good reason for turning on the match the way they did. As evidenced the past three nights at The Barclay Center, Brooklyn is otherwise known as ‘Smark City’, which can be a bad thing when the crowd decides to make the show about themselves with the aforementioned “We Are Awesome” chants. HOWEVER, the good thing about these crowds is they are never afraid to let the company know what they really think about the show. How many times have we seen crowds in other cities sit on their hands during boring matches (i.e. anything involving The Big Show)? WWE can’t get away with that in cities such as Brooklyn. The fans are going to let management know that, to respond to Sheamus, they are NOT entertained.

At TakeOver: Brooklyn, they were VERY entertained. The NXT crew pulled out all the stops to give those fans their money’s worth by bringing in Jushin ‘Thunder’ Liger, having Blue Pants side with The VaudeVillains, and booking an incredible double-main-event. The fans, in turn, responded with countless “This Is Awesome’ and “This Is Wrestling” chants. At TakeOver, the fans got to see one of the best matches of the year – and an all-time best divas match – when Bayley defeated Sasha Banks to finally achieve her dream of becoming NXT Women’s Champion. It was simple, too: in the weeks leading to up to TakeOver, have Bayley earn her title shot by over-coming her rivals and divas who got in her way in the past, such as Emma, Charlotte and Becky. All of a sudden, the audience has someone to root for. At the actual event, make the match feel important by giving both women plenty of time to work with, a flashy entrance, and bill the match as important, must-see. NXT knows it’s not that complicated.
  
Unfortunately, the ones in charge of booking NXT are not spear-heading the #DivaRevolution on the main roster. On the SummerSlam pe-show, JoJo interviewed Stephanie McMahon backstage and asked her what was at stake for the winner of the triple threat elimination match. Steph simply replied, “To the victor goes the spoils,” or a future divas title shot (one would assume). Fair enough. The problem was, whoever was calling the shots at SummerSlam decided to place the women’s match immediately after the ‘Winner Takes All’ match between Seth Rollins and John Cena. No way can that be a coincidence. Love him or hate him, every John Cena match drains the crowd, and offers a tough act to follow. The divas had the near-impossible task of following the fantastic title match which concluded with a Jon Stewart heel turn, and predictably, they failed to impress. It didn’t help that the rules of the match were confusing from the get-go (I thought Lilian announced that every member of each team had to be eliminated?). In any case, the highly-anticipated divas warfare went down with a whimper, especially with Bayley vs. Sasha immense shadow’s still being cast in the arena.

Last night on Raw, the fans had enough. Despite Steph more or less promising a title shot to the winner of last night’s match, Becky’s victory over Team Bella was basically swept under the rug and we had a rehash of the same match we’d been getting since the Diva Revolution started – two teams going at it with nothing on the line. The fans aren’t stupid (which I suppose is why we’re referred to as ‘smart marks’); they know WWE wants Nikki to break Aj’s record. Nikki used to defend her title multiple times per month. It has now been two months since Nikki last defended her belt on TV. Last month, Ryback was forced out of action due to a staph infection, and he’s already defended his Intercontinental Title before Nikki has defended her championship. The fans are well aware of this and they decided to let WWE have it on Raw last night.

  
 To be clear, the six divas who were in the ring on Monday did not deserve the reaction they received. It’s not their fault WWE has no clue how to properly book the divas division. It’s not their fault Sasha Banks wasn’t booked to appear on the show that night. They’re not the ones lobbying for the same matches week in and week out. And, really, that’s what it all comes down to: repetitiveness and laziness. As we saw down in NXT, throughout Bayley’s rise to the top, the only way Bayley received a shot at Sasha at TakeOver was if she could beat the opponents GM William Regal put in front of her. Therefore, Bayley’s matches had something along the line. Meanwhile, on the main roster, as the commentators even admitted themselves, even though Team PCB got the win at SummerSlam, big deal – Team Bella got their win back on Raw, so Team PCB’s victory is moot. In other words, why should fans invest into matches with nothing on the line, no connection with the competitors, and no story being told? 

You know why Brooklyn booed Sheamus and Orton out of the building two years ago? Because they were wrestling each other (again), wrestling the same match they had wrestled before, had nothing on the line, and there was zero investment in either guy’s character at the time. So I understand why Paige and her co-workers must be fuming mad right now, but don’t be mad at the fans: direct your anger towards the people booking your matches every week, since they clearly don’t care (which has a rippling effect on the fans).

Maybe I’m being a bit premature in saying this, but I honestly feel that the #DivaRevolution died in Brooklyn this week on Raw…at least on the main roster. As Triple H said in an interview over the weekend to promote TakeOver, “We don’t put the girls in the main-event; they ARE the main-event!” Translation: “The girls deserve to be in the main-event, but the higher powers [Vince McMahon & Kevin Dunn] disagree.” If there is going to be a true Divas Revolution in the WWE, it’s going to have to happen from within, and not in the storylines. In this case, kayfabe must become reality if Sasha and Charlotte’s dreams of one day main-eventing a PPV (let alone WrestleMania) are to ever come true.

follow me on twitter @julianexcalibur

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